Cameron says this about Droplr:
At least give the users a minute to see if they even like your app before you start begging them to promote your own application (which is the developer’s job by the way).
If you do things like this, people who just want 1GB will do it, and people like me, with standards and expectations of quality software, will not.
I don’t usually disagree with people online, but feel compelled to in this case. It’s cool if someone doesn’t want tweet about a new tool — I understand that.
Bu that’s why the Droplr fellows give you a way out. Being douchey about it would be to force you to send the tweet. I chose not too — and so can everyone else who installs the app.
Charlie’s comment: There’s a middle ground here. We did something similar, with our just-launched anti-ID-theft app Wallet Garden, where we ask the user to tweet about the service. But we wait until they’ve entered in three cards before we show them the blurb asking them if they’d tweet about the app. Wallet Garden is a little different, in that it’s a free app, and tweeting doesn’t currently “unlock” any easter eggs. … But … hmmm … easter eggs in exchange for tweeting … brb.

